Best Programming Books of All-time
We collect 5 Best Programming Books of All-time that you can buy to learn programming languages. We provide direct buy links to buy all programming books easily. We also discuss short into of these programming books.
5 Best Programming Books of All-time
#01 Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming Paperback – May 3, 2019
by Eric Matthes (Author)
Price: $17.00
Review: Python Crash Course - The world's best-selling guide for the Python programming language In this quick, thorough introduction to programming with Python, you need to write programs, solve problems, and create things that don't work over time.
In the first half of the book, you will learn basic programming concepts such as variables, lists, classes and loops and practice writing clean code with practice for each subject. You will also learn how to make your programs interactive and securely test your code before adding them to a project. In the second half, you'll put your new knowledge to practice with three substantial projects: a space invader-inspired arcade game, a set of data visualizations with Python's handle library, and a simple web app you can set up online.
#02 HTML and CSS: Design and Build Websites 1st Edition
by Jon Duckett (Author)
Hardcover - $22.99
Paperback - $7.80
Review: Introducing a full cast of HTML and CSS keywords from Wrox publishers!
Every day, more and more people want to learn some HTML and CSS. New audiences joining professional web designers and programmers who need to know some code while working (update a content management system or e-commerce store) and those who want to make their personal blogs more interesting. Many books for teaching HTML and CSS are dry and are written only for those who want to be programmers, which is why this book takes on a whole new approach.
Introduces HTML and CSS in a way that makes them accessible to hobbyists, students and professionals alike, and covers them in full color
Uses info graphics and lifestyle photography to explain things in a simple way with engagement
Has a unique structure that allows you to progress through chapters from start to finish or dive into specific topics of interest in your spare time.
#03 C Programming Language, 2nd Edition 2nd Edition
Hardcover - $59.28Paperback - $52.95 - $57.25
Review: The authors present a complete guide to ANSI Standard C language programming. Written by the developers of C, this new version helps readers maintain the ultimate ANSI standard for C by showing a set of C's rich operators, the economy of expression, improved control flow, and how data structures will adapt. 2 / E has been completely rewritten with additional languages and problem sets to clarify the complexity of creating problem sets. Over the years, C programmers have instructed K&R to build their well-structured and efficient programs. Now, this same support is available for those who are working with ANSI compilers. Syntax notation with extensive coverage of the C language, announcements, ANSI changes, scope rules, and the official C Language Reference Manual to assist at a glance in continuing the list.
#04 System Design Interview – An insider's guide, Second Edition Paperback – June 12, 2020
Paperback $22.49
Review: The system design interview is considered by many to be the most complex and most complex technical job interview. These questions are awesome, but don’t worry. It’s just that no one took the time to prepare you in a regular manner.
What’s inside?
- An insider’s take on what interviewers really look for and why.
- A 4-step framework for solving any system design interview question.
- 16 real system design interview questions with detailed solutions.
- 188 diagrams to visually explain how different systems work.
Table Of Contents
Chapter 1: Scale From Zero To Millions Of Users
Chapter 2: Back-of-the-envelope Estimation
Chapter 3: A Framework For System Design Interviews
Chapter 4: Design A Rate Limiter
Chapter 5: Design Consistent Hashing
Chapter 6: Design A Key-value Store
Chapter 7: Design A Unique Id Generator In Distributed Systems
Chapter 8: Design A Url Shortener
Chapter 9: Design A Web Crawler
Chapter 10: Design A Notification System
Chapter 11: Design A News Feed System
Chapter 12: Design A Chat System
Chapter 13: Design A Search Autocomplete System
Chapter 14: Design Youtube
Chapter 15: Design Google Drive
Chapter 16: The Learning Continues
#05 Clean Code: A Handbook of Agile Software Craftsmanship 1st Edition
by Robert C. Martin (Author)
Review: Even bad code can work. But if the code is not clear, it could bring a development agency to its knees. Every year, countless hours and significant resources are lost due to countless written codes, but this will not be the case.
Prominent software expert Robert C. Martin presents a revolutionary example of Clean Code: Endbill of Agril Software Craftsmanship. Martin has matched his success with his colleagues from Object Mentor so they can put the best clever practice of “on the fly” into a book that will instill in you the values of a software craftsman and build you into a better programmer - but only if you work at it.
What kind of work would you do? You read the code - lots of code. And you will be challenged to think about what is right and what is wrong with that code. More importantly, you will be challenged to redefine your professional standards and your commitment to your craft.
Clean code is divided into three parts. The first describes the principles, patterns, and practices of clear code writing. The second part consists of several case studies of increasing complexity. Each case study is a practice of clearing the code a to convert a code base that has some problems that are sound and efficient. The third part is Payoff: A list of combined heuristics and “smells” involved when creating the case study. The result is a knowledge base that describes how we think when we write, read and code clean.
Readers will come away from this book understanding
- How to tell the difference between good and bad code
- How to write good code and how to transform bad code into good code
- How to create good names, good functions, good objects, and good classes
- How to format code for maximum readability
- How to implement complete error handling without obscuring code logic
- How to unit test and practice test-driven development
This code is a must for any developer, software engineer, project manager, team lead, or system analyst interested in creating even better code.
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